WebGPU
WebGPU is the newer browser standard that gives the web access to modern graphics hardware.
Also known as: next-generation web graphics · WebGL successor
It is the successor to WebGL. It maps more closely to how today’s graphics cards actually work, which makes heavier scenes and general-purpose computation on the GPU possible.
Support is growing but not yet universal. For production work today the sensible approach is WebGL first, with WebGPU used where it is available — not the other way round.
Common questions
Should we use WebGPU now?
For a scene that has to reach every visitor, not yet on its own. As a second path alongside WebGL, it is reasonable.
Will WebGL disappear?
Not in the foreseeable future. There is a very large body of existing work on WebGL and browsers do not remove support lightly.
How does this term apply to your work? Let us talk.
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